Tuesday 28 October 2014

After Dark Group Game [Dev Chapter 4]

[Update]


Looking at gameplay itself now, we have our first person player with all his different weapons at the current time we have the basics from each class of weapon. Assault Rifle, SMG, Pistol, Sniper and Melee. Which is pretty good but we will expand further, along with replacing most of the models with out own more detailed models.


Below you can see pictures of the some of the gun models currently being used in the game. Along with temporary GUI which will be replaced by a better looking GUI.


Currently you can aim down the sights of guns and fire bullets along with a reload animation and other animations. The guns also have recoil and sway.


Hunger and thirst are represented by number values currently and will be replaced by bars that lose their fill over time. currently hunger and thirst go up as time passes and will be replaced by decreasing values. The player gets hungry quite fast at the moment and will be changed to a longer duration before the player must find food and water.




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